Love QuestENGLISH TRANSLATION PATCH

Love Quest
Tokuma Shoten Intermedia, 1995
v1.1.4-betaSuper Famicom2026-10-16
Download LoveQuest_EN_v1.1.4-beta.bps入手

A fan translation of Love Quest, a Super Famicom comedy love-adventure released only in Japan. It is free and non-commercial. The patch contains no ROM data: you apply it to your own copy of the Japanese cartridge. This is a beta; see Known issues below.

01Changes

1.1.4-beta

  • The hero's profile card, written by his mother, now reads "Occupation: Salaryman" (it read "Salawyman"). The Japanese card is written in childlike spelling throughout, and the translation had carried that baby talk across the whole card as a stylistic choice; it now follows the Japanese directly, so only her lisped "24 yeaws old" keeps the baby talk, as the original does.
  • About Text Speed (it looked like a bug): Text Speed on the title menu sets the speed of one save file. Make a save first, then choose Text Speed, pick that file and a speed from 0 (fast) to 7 (slow). The menu closes without asking to confirm, exactly as in the Japanese game, and a new game started afterwards runs at the normal speed. Location names stay on screen for about a second at every speed, the same as in the Japanese game.

1.1.3-beta

  • Fixed: the restaurant and inn doors could not be entered (the Shinjuku restaurant and the inn under the INN sign). Some parts of the redrawn signs could be stepped on; they are solid again, as in the Japanese game.
  • 202 script records that were still Japanese are now English: the crane game, the karaoke songs, the Shibuya police-station and jail arc, and some records in banks 8, 9, 11, 13 and 14.
  • 18 choice lists that were still Japanese are now English.
  • The choice cursor now sits on the right row when an English question wraps to two rows (13 lists).
  • Item names no longer leave a gap before the punctuation after them ("Hamburger.").
  • The station, shop, bank, karaoke and other signs are redrawn as English pixel art. The restaurant sign reads DINING, and the orange katakana sign beside CAMERAS reads GLASSES.
  • An editor pass over the new text.
02Screenshots
Title screen
Title screen
Title menu
Title menu
Name entry
Name entry
Location label, Yokohama Church
Location label, Yokohama Church
Dialogue: the wedding
Dialogue: the wedding
Location label, the apartment
Location label, the apartment
Dialogue: the phone call
Dialogue: the phone call
Dialogue with a speaker tag
Dialogue with a speaker tag
Field menu
Field menu
Status screen
Status screen

Native 256×224 captures of this build from the automated walk. Not pictured: shops, the painted signs, love battles, the crane game, karaoke and the Shibuya police-station arc. The walk used for these pictures does not reach them, so no clean capture of them was made for this page.

03Patches
FileLoveQuest_EN_v1.1.4-beta.bps (593,770 bytes)
SHA-1ae793ecb6c31e3c18e5a33a3ddbea0b0a62c7bb2
04Checksums
Source ROMLove Quest (Japan) — headerless, 1,572,864 bytes
Source CRC3292FAD6FC
Source SHA-1b8cb0fb89dec3e3dd7820e53562189efc1875149
Patched ROM3,145,728 bytes (3 MiB)
Patched CRC32963BCB6A
Patched SHA-185abf2261d30e54c90d236bcbae3315f0688d8b2
05How to apply
  1. Use a headerless copy of the Japanese ROM that matches the checksums above. If your file is 1,573,376 bytes it has a 512-byte copier header; remove it first.
  2. Apply the .bps with Flips, RomPatcher.js (in a browser) or beat. BPS checks the source checksum, so a patcher that rejects your ROM means your dump differs.
  3. Play in an accurate SNES emulator or on a flash cart. The patched ROM is 3 MiB.

Tested on. Mesen 2 on macOS, and the project's Mesen build on Linux, both played from power-on. The Linux checks were an automated walk of 508 steps from reset, plus walks with Mesen's power-on RAM set to random as well as zeroed; the build clears its own working memory before use. It has not been tried on other emulators or on real hardware.

06Known issues
  • This is a beta. Several of the project's release checks were waived for it, by decision of the project lead: not every screen has been checked on screen; the typography findings (101 open, such as ragged line breaks) have not been read through; and the crane game and the Shibuya arc dialogue were not walked by the automated checks.
  • Some names are working titles and may change: Wife of Heaven, Mako, Salian, Chief Detective, Sour Records, Big Echo, Conclusion, Pascal and Plato; the SHIBUYA station sign; and the street signs OMOTE / SANDO and SHI / BUYA, which are split over two lines.
  • DINING stands in for レストラン on the restaurant sign.
  • A few signs and emblems stay in Japanese on purpose: the emblem on the Chinese restaurant, two tiny product labels (a tissue box and a fireworks crate) and one lattice sign.
  • A name or number pasted into a sentence after an odd number of letters can leave a small gap before it.
  • The developers' hidden debug menu is still Japanese, and so is the default name used by the music test's hidden city start. Neither is part of normal play.
  • Love-battle reaction lines and some rare menus are translated but were not all seen on screen in testing.
07Bug reports

Please write to phil@tttships.co with the version (1.1.4-beta), a screenshot, where you were in the game, and a save state if you can.

Thanks to Algunar, whose review of 1.1.3 led to this update. Fan translation by CODEC BABEL (AI agents under a human lead). Love Quest is © Tokuma Shoten Intermedia; this page is not affiliated with them.